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Burt Weissbourd

ROUGH JUSTICE Nerd Blast

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Tom Bilyeu

Impact Theory

Leah Vernon

THE UNION Official Blog Tour

William L. Myers Jr.

A KILLER'S ALIBI

Kayleigh Nicol and Andrew Rowe

CRYSTAL AWAKENING Blog Tour

E.E. KNight

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Robert McCaw

DEATH OF A MESSENGER

Gregg Olsen

SNOW CREEK Podcast

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THE BUDDY GAMES

Mary Ting

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WE HEAR VOICES

Anna Gomez and Kristoffer Polaha

WHERE THE SUN RISES Blog Tour

Barbara Dee

VIOLETS ARE BLUE Nerd Blast

Showing posts with label SDCC. Show all posts
Showing posts with label SDCC. Show all posts

Tuesday, August 14, 2018

SDCC: BabyMouse: Tales From the Locker - Matthew Holm Interview


Photo Credit: Studio Saint James

Matthew Holm is the New York Times-bestselling author and illustrator of more than 35 books for children. Together with his sister, author Jennifer L. Holm, he co-created the graphic novel series Babymouse and Squish, and raised the profile of the graphic novel in children’s literature. With a combined total of 2.8 million copies sold in all formats, both Babymouse and Squish have become staples on classroom and library shelves across the country, and have enticed even the most reluctant readers into reading for pleasure. The Holms have also collaborated on the My First Comics board books for beginning readers and the New York Times bestseller Sunny Side Up. Matthew recently released his first middle-grade novel, Marvin and the Moths, co-written with Jonathan Follett.

Matthew enjoys speaking at schools, libraries, and conferences across the country and around the world, and has been doing this both solo, and jointly with his sister. His enthusiasm for his profession and the books he has created acts as a wonderful catalyst for discussion about the literary world and the role that graphic novels play in it, as well as entertains and encourages children to become lovers of reading.

Matthew currently lives in Portland, Oregon, with his wife and dog.

      


Matthew Holm with JBN Journalist, Rachel Litfin.

Praise for LIGHTS, CAMERA, MIDDLE SCHOOL!

“A smooth transition into a fresh format that should both resonate with existing fans and entice new ones.” —Kirkus Reviews

“Babymouse’s bravado and wild romps of imagination (captured in boisterous comics sequences) keep the spotlight directly on her.” —Publishers Weekly

“You can practically hear legions of delighted fans chorus along as [Babymouse] delivers her signature response: ‘Typical!'” —Booklist

Praise for BABYMOUSE

“Move over, Superman, here comes Babymouse!” —Chicago Sun-Times

“Nobody puts Babymouse in the corner.” —Horn Book Magazine, Starred review


For Babymouse, middle school is like a monster movie. You can never be sure who s a friend and who's an enemy, and the halls are filled with mean-girl zombies. Instead of brains, the zombies hunger for stuff the perfect wedge sandals or the right shade of sparkly lip gloss and they expect everyone to be just like them. 

But Babymouse doesn't want to fit in she wants to stand out! So she joins the film club to write and direct a sweeping cinematic epic. Will making the film of her dreams turn into a nightmare?


“Engaging and contemporary, the Holms’ second volume is able to touch upon such important issues as online stranger danger and smartphone burnout without resorting to preachiness. #readthisnow” —Kirkus Review, starred review

THE JBN TEAM INTERVIEW WITH MATTHEW HOLM
JOURNALIST: RACHEL LITFIN
LOCATION: COMIC CON, SAN DIEGO, CA


Video/Audio/Edit: James Vallesteros (@jamesvallesteros)

JENNIFER L. HOLM - AUTHOR - CO-CREATOR:
Jennifer L. Holm is a New York Times bestselling children’s author and the recipient of three Newbery Honors for her novels Our Only May Amelia, Penny From Heaven, and Turtle in Paradise. Jennifer collaborates with her brother, Matthew Holm, on two graphic novel series—the Eisner Award-winning Babymouse series and the bestselling Squish series. She lives in California with her husband and two children. 
jbnfilms, jbnmediainterviews, jbnconventions, jbnpastinterviews

Sunday, August 12, 2018

SDCC: Previs Supervisor - Pacific Rim: Uprising - Brad Alexander Interview


Photo Content from Halon

HALON partner Brad Alexander has collaborated with world-class filmmakers across the industry to help create some of cinema’s most compelling stories. Brad was quickly immersed into the world of Previs at Skywalker Ranch on Star Wars: Episode II – Attack of the Clones, Star Wars: Episode III – Revenge of the Sith and The George Lucas Director’s Cut: THX 1138 for JAK Films. As a founding Partner at HALON, Brad has worked on legendary high-profile features as War of the Worlds, Transformers, World War Z, as well as spending four years as CG/Virtual Lab Supervisor on James Cameron’s Avatar. Brad also partnered with Ang Lee as the primary Previs Supervisor on the Academy award winning feature, Life of Pi. From there, Brad Previs Supervised Snow White and the Huntsman; Previs and Postviz supervised Star Trek Into Darkness with J.J. Abrams, and then Supervised on Brad Bird’s Tomorrowland. When work started on Star Wars: The Force Awakens, Brad again teamed up with Abrams to supervise both the U.S. and U.K. teams. More recently, Brad has supervised on Luc Besson’s Valerian and the City of a Thousand Planets and two highly anticipated major motion pictures set for release in 2018.



Jake Pentecost, son of Stacker Pentecost, reunites with Mako Mori to lead a new generation of Jaeger pilots, including rival Lambert and 15-year-old hacker Amara, against a new Kaiju threat.

Pacific Rim Uprising is a 2018 American science fiction film directed by Steven S. DeKnight (in his feature-film directorial debut), and written by DeKnight, Emily Carmichael, Kira Snyder, and T.S. Nowlin. It is the sequel to the 2013 film Pacific Rim, with Guillermo del Toro, the director of the original, serving as a producer. The sequel stars John Boyega (also making his producer debut), as well as Scott Eastwood, Cailee Spaeny, Jing Tian, Adria Arjona, and Zhang Jin, with Rinko Kikuchi, Charlie Day, and Burn Gorman returning from the original film. Set in the year 2035, the plot follows humanity again fighting Kaiju, the giant monsters set on destroying the world.

Principal photography began in November 2016 in Australia. The film was released in the United States on March 23, 2018, by Universal Pictures, in 2D, Real D 3D, IMAX 3D, and IMAX, and grossed $290 million worldwide. It received mixed reviews from critics; with some calling the film inferior to del Toro's and criticizing the scope, pacing, story, as well as the absent characters from the previous film and the underdeveloped new characters, while others praised the visual effects and performances of Boyega and Spaeny.


VALERIAN AND THE CITY OF A THOUSAND PLANETS - PREVIS SUPERVISOR
Directed by Luc Besson
Duration: 6.5 Months
HALON Entertainment joined Luc Besson to bring the story of Valérian and Laureline to the big screen! Based on the French graphic novel series, HALON worked with Besson and his amazing team to create exciting and amazing worlds that will take us on a fun and wild adventure.


LIFE OF PI - PREVIS SUPERVISOR
Directed by Ang Lee
Previs supervisors Brad Alexander and Gary Lee led the HALON team in their collaboration with director Ang Lee to tell the story of a boy, and a Bengal tiger named Richard Parker, prevising over 90 minutes of the film. Andrew Moffett supervised postvis to continue the support throughout the editing process.

STAR WARS: THE FORCE AWAKENS - PREVIS SUPERVISOR
Directed by J.J. Abrams
Postvis in US
It was a dream for HALON to help bring the spirit of Star Wars back to the theater after so many years. HALON traveled the globe from LA to the UK, working from start to finish, to support J.J Abrams and his vision for the upcoming franchise. Thanks to all of the amazing HALON artists responsible for such compelling work.



STAR TREK: INTO DARKNESS - POSTVIS SUPERVISOR
Directed by J.J. Abrams
Duration: October 2010 – April 2013 


TOMORROWLAND - PREVIS SUPERVISOR
Directed by Brad Bird
Previs Duration: 1 Year 2 Months
Postvis Duration: 8.6 Months
Halon was asked to come in and help visionary director Brad Bird envision Tomorrowland. We of course wanted to stay true to the Walt Disney legacy of his most prized creation but we also wanted to recreate what tomorrow would possibly become. Brad had brilliant ideas and looked to us to figure out the best way to tell his story. It was a great pleasure to work on a film that will bring us back to wonder.


AVATAR - PREVISUALIZATION SUPERVISOR
Directed by James Cameron
HALON Entertainment would like to congratulate Brad Alexander, Andrew Moffett, Jerry Kung, Daryl Bartley, Ignacio Pena and Jeremy Agamata for their years of hard work to successfully bring the magic of Avatar to the screen.

Halon Entertainment’s involvement with Avatar was over four (4) years long. The tasks of each HALON team member changed dynamically from day to day as the show pipeline and workflow was consistently evolving. Below is a simplified representation of our general responsibilities for AVATAR.

Asset creation, asset manipulation, motionbuilder scene building (stitching, combos), video facemask generation, scene troubleshooting, animation fixes, environment tweaks and specific director notes were all part of each artists routine

Bradley Alexander started off the show as Previsualization Supervisor and rose to become CG Supervisor. He was ultimately responsible for the organization and planning of the 3rd act Battle. Alexander spent most of his fourth (4th) year on stage for the 3rd act virtual camera shoots making sure things went smoothly in coordination with all other teams. Toward the end of the show Alexander also supervised all I/O for shots with integration of live action and cg.

Jerry Kung, CG Supervisor, started his tour as a sequence lead. His organizational skills were a pillar for the entire team. Toward the end of the show Kung supervised all I/O for CG only shots.

Andrew Moffett headed up many sequences as a sequence lead. All of his work was executed quickly and with an extremely low margin of error.

Jeremy Agamata, virtual cinema artist, keep everything moving smooth from lab to stage.

Ignacio Pena held down stage operator for Cameron as he proved his speed and flexibility to work under pressure in a live virtual camera environment.

Daryl Bartley was 3d tracking guru for all the alternative content scenes that required camera tracking and object tracking.

HALON is proud of the work that was completed by the many talented artists and crew involved with this production and we would like to thank James Cameron, Jon Landau and Colin Wilson for the amazing experience and opportunity to be part of this film.


THE JBN TEAM INTERVIEW WITH BRAD ALEXANDER
JOURNALIST: ERIK WERLIN
LOCATION: COMIC CON, SAN DIEGO, CA

Video: Erik Werlin. Audio/Edit: James Vallesteros (@jamesvallesteros)
ABOUT HALON
HALON was founded in 2003 by Daniel Gregoire as a full-service visualization company that brings together industry leading Directors, Supervisors and Artists who are committed to advancing the art of storytelling. We are supported by a technology team who provide a state-of-the-art platform of cutting edge technology, to help our clients realize their creative vision on screen.

With headquarters in Santa Monica and operations in Vancouver and London, HALON employs a core team of artists specializing in Storyboarding, Pitchvis, Previs, Postvis, Techvis, VFX, and Game Cinematics. Customizable and scalable to meet the specific needs of any production, we believe in dedicating a team to your project, ensuring creative continuity from start to finish.

At HALON, we combine industry leading animation, design and real time game engine software with robust project management systems, and HALON’s extensive archive of digital assets, HAL (Halon Asset Library). Combined, this delivers a reliable, client focused digital production solution that integrates easily into your pipeline.

Every project benefits from HALON’s leading creative solutions for rapid animation, high fidelity rendering, and reality capture systems for real-time capture of actor performances and camera tracks. The combination of these tools allows creatives to block actors, explore sets and discover their virtual world in a hands-on interactive process that can mirror any real world set.

With a proven track record of collaboration with creatives to realize their visions on screen, we are passionate storytellers and masters of our craft.
jbnfilms, jbnmediainterviews, jbnconventions, jbnpastinterviews

SDCC: VFX Supervisor - Pacific Rim: Uprising - Peter Chiang Interview


Photo Content from DNEG

Peter Chiang is co-founder of DNEG and a prolific and critically acclaimed Visual Effects Supervisor. He is one of the leaders in his field with over 30 years experience in the industry.

Peter has recently completed work on ‘Pacific Rim: Uprising’ as Overall VFX Supervisor. He previously oversaw all VFX work on Ridley Scott’s ‘Exodus: Gods and Kings’ and Justin Lin’s ‘Star Trek: Beyond’.

Starting out as a graphic artist, animator and later visual effects art director, he moved quickly into visual effects supervision on films including ‘Pitch Black’ (DNEG’s first project), ‘Enemy at the Gates’, ‘Chronicles of Riddick’, ‘Flyboys’, the acclaimed ‘United 93’, ‘The Bourne Ultimatum’, ‘Green Zone’, ‘John Carter’, ‘Total Recall’ and Gareth Edward’s ‘Godzilla’ re-boot.

We are DNEG, one of the world's leading visual effects, animation and stereo conversion companies for feature film and television, with studios in London, Vancouver, Mumbai, Los Angeles, Chennai and Montréal.

Since the opening of our first studio in London in 1998 we’ve always focused on building close working relationships with filmmakers. We thrive on the collaboration and the creative energy this provides, and we are dedicated to delivering excellence on every project we are involved with.

We’ve brought home the Oscar for ‘Best VFX’ for three out of the last four years. In total, we’ve been honoured with 4 Academy Award wins, 4 BAFTA Awards and 8 Visual Effects Society Awards for our visual effects work on shows like ‘Blade Runner 2049’, ‘Dunkirk’, ‘Ex Machina’, ‘Interstellar’, ‘Inception’ and ‘Harry Potter and The Deathly Hallows Part 2’.



Jake Pentecost, son of Stacker Pentecost, reunites with Mako Mori to lead a new generation of Jaeger pilots, including rival Lambert and 15-year-old hacker Amara, against a new Kaiju threat.

Pacific Rim Uprising is a 2018 American science fiction film directed by Steven S. DeKnight (in his feature-film directorial debut), and written by DeKnight, Emily Carmichael, Kira Snyder, and T.S. Nowlin. It is the sequel to the 2013 film Pacific Rim, with Guillermo del Toro, the director of the original, serving as a producer. The sequel stars John Boyega (also making his producer debut), as well as Scott Eastwood, Cailee Spaeny, Jing Tian, Adria Arjona, and Zhang Jin, with Rinko Kikuchi, Charlie Day, and Burn Gorman returning from the original film. Set in the year 2035, the plot follows humanity again fighting Kaiju, the giant monsters set on destroying the world.

Principal photography began in November 2016 in Australia. The film was released in the United States on March 23, 2018, by Universal Pictures, in 2D, Real D 3D, IMAX 3D, and IMAX, and grossed $290 million worldwide. It received mixed reviews from critics; with some calling the film inferior to del Toro's and criticizing the scope, pacing, story, as well as the absent characters from the previous film and the underdeveloped new characters, while others praised the visual effects and performances of Boyega and Spaeny.

THE JBN TEAM INTERVIEW WITH PETER CHIANG
JOURNALIST: ERIK WERLIN
LOCATION: COMIC CON, SAN DIEGO, CA


Video: Erik Werlin. Audio/Edit: James Vallesteros (@jamesvallesteros)
ABOUT DNEG
Founded in London in 1998, DNEG has grown to become one of the industry’s biggest success stories, bringing home the Oscar for Best VFX three times in the last four years.
jbnfilms, jbnmediainterviews, jbnconventions, jbnpastinterviews

SDCC: Previs Supervisor - Pacific Rim: Uprising - Ryan McCoy Interview


Photo Content from Halon

Ryan McCoy was recruited to HALON after founder Dan Gregoire saw his senior thesis film. His introduction to Previs came as part of the X-Men: The Last Stand team before taking on sequence design for Evan Almighty and Terminator Salvation. Ryan’s versatility in the field has made him an instrumental partner for a number of HALON’s remote shows including The Spiderwick Chronicles in Montreal, Indiana Jones and the Kingdom of the Crystal Skull in Minnesota, Connecticut and Hawaii, and Gamer in New Mexico. With this successful track record, Ryan went on to Supervise both Previs and Postvis teams in Los Angeles, Prague, and Skywalker Ranch on George Lucas’s Red Tails. Ryan’s HALON credits include Cosmos: A Spacetime Odyssey, 300: Rise of an Empire, The Hunger Games: Mockingjay – Part 2; Deepwater Horizon; and final in-game cinematics for 2K’s XCOM2. Whether Previs, Postvis, Pitchvis, Techvis, or final cinematics, Ryan’s talents have contributed to successes across the storytelling spectrum encompassing film, television and video games.



Jake Pentecost, son of Stacker Pentecost, reunites with Mako Mori to lead a new generation of Jaeger pilots, including rival Lambert and 15-year-old hacker Amara, against a new Kaiju threat.

Pacific Rim Uprising is a 2018 American science fiction film directed by Steven S. DeKnight (in his feature-film directorial debut), and written by DeKnight, Emily Carmichael, Kira Snyder, and T.S. Nowlin. It is the sequel to the 2013 film Pacific Rim, with Guillermo del Toro, the director of the original, serving as a producer. The sequel stars John Boyega (also making his producer debut), as well as Scott Eastwood, Cailee Spaeny, Jing Tian, Adria Arjona, and Zhang Jin, with Rinko Kikuchi, Charlie Day, and Burn Gorman returning from the original film. Set in the year 2035, the plot follows humanity again fighting Kaiju, the giant monsters set on destroying the world.

Principal photography began in November 2016 in Australia. The film was released in the United States on March 23, 2018, by Universal Pictures, in 2D, Real D 3D, IMAX 3D, and IMAX, and grossed $290 million worldwide. It received mixed reviews from critics; with some calling the film inferior to del Toro's and criticizing the scope, pacing, story, as well as the absent characters from the previous film and the underdeveloped new characters, while others praised the visual effects and performances of Boyega and Spaeny.


DEEPWATER HORIZON - PREVIS SUPERVISOR
Directed by Peter Berg
Duration:6 Weeks
Based on the true story of the offshore oil rig Deepwater Horizon’s explosion in 2010, HALON outfitted a full model of the oil rig, doing plenty of research into how the blowout looked and acted. HALON then blocked out and fully animated the final action sequence, working closely with Mark Russell, (Visual Effects Supervisor) to help achieve the visceral moments in Peter Berg’s vision.

THE HUNGER GAMES: MOCKINGJAY PART TWO - POSTVIS SUPERVISOR 
Directed by Francis Lawrence
Previs Duration: 5 Weeks
HALON Entertainment joined Katniss for her assault on the Capitol to bring a pivotal scene in the Hunger Games franchise to life.

300: RISE OF AN EMPIRE - PREVIS SUPERVISOR
Directed by Noam Murro
Duration: 4 Months
Working closely with Director Noam Murro the Halon team was able to explore the stark graphic visuals for this new installment in the 300 franchise. Our team of artists and supervisors helped the VFX supervisor overcome technical challenges presented in visualizing this unique world.


THE JBN TEAM INTERVIEW WITH RYAN MCCOY
JOURNALIST: ERIK WERLIN
LOCATION: COMIC CON, SAN DIEGO, CA

Video: Erik Werlin. Audio/Edit: James Vallesteros (@jamesvallesteros)
ABOUT HALON
HALON was founded in 2003 by Daniel Gregoire as a full-service visualization company that brings together industry leading Directors, Supervisors and Artists who are committed to advancing the art of storytelling. We are supported by a technology team who provide a state-of-the-art platform of cutting edge technology, to help our clients realize their creative vision on screen.

With headquarters in Santa Monica and operations in Vancouver and London, HALON employs a core team of artists specializing in Storyboarding, Pitchvis, Previs, Postvis, Techvis, VFX, and Game Cinematics. Customizable and scalable to meet the specific needs of any production, we believe in dedicating a team to your project, ensuring creative continuity from start to finish.

At HALON, we combine industry leading animation, design and real time game engine software with robust project management systems, and HALON’s extensive archive of digital assets, HAL (Halon Asset Library). Combined, this delivers a reliable, client focused digital production solution that integrates easily into your pipeline.

Every project benefits from HALON’s leading creative solutions for rapid animation, high fidelity rendering, and reality capture systems for real-time capture of actor performances and camera tracks. The combination of these tools allows creatives to block actors, explore sets and discover their virtual world in a hands-on interactive process that can mirror any real world set.

With a proven track record of collaboration with creatives to realize their visions on screen, we are passionate storytellers and masters of our craft.
jbnfilms, jbnmediainterviews, jbnconventions, jbnpastinterviews

Tuesday, August 7, 2018

SDCC: Star Wars Battlefront I & II - Gordy Haab Interview


Photo Content from Gordy Haab

Gordy Haab is a multi award-winning film, video game and television composer who has written music for many well-known titles, including most recently: Microsoft’s “Halo Wars 2, and EA’s “Star Wars: Battlefront II”, and “Star Wars Battlefront I”, which won Music of the Year, Best Interactive Score, and Best Instrumental Score at the 2016 GDC G.A.N.G. Awards, and was nominated for a BAFTA for Excellence in Audio Achievement. Haab also recently scored Activision/AMC's "The Walking Dead", based on the #1 hit TV series and Microsoft's "Kinect: Star Wars", which won "Best Music" at the Hollywood Music In Media Awards. Haab continues to compose the music for EA and Bioware’s "Star Wars: The Old Republic," for which he was awarded "Best Original Soundtrack" and "Best Instrumental Music" at the 10th Annual GDC G.A.N.G. Awards.

Haab’s music has received the highest praise from numerous industry publications and many of the world’s leading media outlets, including the Huffington Post, who said, “Star Wars Battlefront is sounding better and better everyday...this new Star Wars music will light your saber”. Hardcore Gamer said, “Star Wars Battlefront features the best game score John Williams never wrote”. And the Los Angeles Times said Haab created “the B-side to John Williams’ score”.

Haab is known for his unsurpassed understanding of the orchestra as well as his unique ability to blend contemporary and traditional sounds into one – often times conceiving and creating brand new musical instruments to feature in his scores. He has recorded and conducted his music with orchestras from all around the world, including The London Symphony Orchestra, The San Francisco Symphony, The Nashville Symphony and the Hollywood Studio Orchestra.

A few of Haab's other film, television and video game credits include: Anchor Bay's "Behind the Mask: The Rise of Leslie Vernon"; MTV's "The Truth Below"; Dave Barry's "Guide to Guys"; Lionsgate's "War"; The Oprah Network’s “The Judds”; Roadside Attractions' "Shrink"; TLC's "Little People Big World"; ABC's "Greek"; NBC's "Kath and Kim"; VH-1's "Scream Queens"; Endeavor's "At the Edge of the World"; LucasArts' "Indiana Jones and the Staff of Kings", and many others.

Haab is a graduate of the University of Southern California, where he received his master's in Scoring For Motion Pictures, Television and Other Media. Prior, he received a bachelor's degree in Music Composition at Virginia Commonwealth University. While he learned from many composers in university and conservatory settings, Haab says that most of his music education comes simply from, "Playing in 100's of rock bands and being an avid fan of Hitchcock, Kubrick, Lucas and Spielberg films . . . "B" Horror Movies of the 70's and 80's . . . and all of their great scores."
        



Star Wars Battlefront II is an action shooter video game based on the Star Wars film franchise. It is the fourth major installment of the Star Wars: Battlefront series and seventh overall, and a sequel to the 2015 reboot of the series. It was developed by EA DICE, in collaboration with Criterion Games and Motive Studios, and published by Electronic Arts. The game was released worldwide on November 17, 2017 for PlayStation 4, Xbox One, and Microsoft Windows.


JBN Journalist, Erik Werlin interviews the team of amazing composers at SDCC.
Nick Soole, Joshua Mosley, Gordy Haab, Selina Wilken, Adam Lastiwka, Tree Adams and Gregory King.
From Left to Right


THE JBN TEAM INTERVIEW WITH GORDY HAAB
JOURNALIST: ERIK WERLIN
LOCATION: COMIC CON, SAN DIEGO, CA


Video: Erik Werlin. Audio/Edit: James Vallesteros (@jamesvallesteros)

Upon release, Battlefront II received mixed reviews from critics. The game was also subject to widespread criticism regarding the status of loot boxes, which could give players substantial gameplay advantages if purchased with real money. A response from EA's community team on Reddit on the topic became the single most downvoted comment in the site's history – and in response, EA decided to temporarily remove microtransactions from the game until a later date. In January 2018, EA announced that the micro-transactions would return "in the next few months". These returning microtransactions are purely cosmetic, do not affect gameplay, and are purchased directly through in-game currency rather than through loot crates.
jbnfilms, jbnmediainterviews, jbnconventions, jbnpastinterviews

Sunday, August 5, 2018

SDCC: Mass Effect: Paragon Lost - Joshua Mosley Interview


Photo Content from Joshua R. Mosley

Joshua R. Mosley is an award winning composer & producer for film, television, video games and recording artists. His work can be heard on high profile projects for clients such as 20th Century Fox, Sony Pictures, Marvel, Paramount Pictures, Amazon, DreamWorks, Universal, Overbrook Entertainment, Electronic Arts, Mattel, Activision, FUNimation, National Geographic, and Microsoft.

Joshua was born on May 18th, 1980 in Tarzana, California. Mosley stems from a distinguished background of musicians. His Grandfather, Robert Douglass, was a professional bassist and arranger who worked with such a-list stars as, Tony Bennett, Lou Armstrong, and Peggy Lee. His band, the Chuck Miller trio signed to Mercury Records in the 50s and had a hit single “The House of Blue Lights”. His Mother, Cynthia Mosley, daughter of Robert Douglass is a jazz vocalist and performs around the SoCal. From a very young age Joshua was always surround by great musical influences. Mosley played piano and trumpet through his child and adolescent years, but it wasn’t until after he graduated from high school that he knew he was destined for a career in music.

Mosley began to compose songs at the age of 18. His ambition and talent caught the eye of a talent manager in 1999. This provided and opportunity to write a demo song for Jessica Sands (Daughter of Tommy Sands); In October 2000 Joshua started his professional career with Soundrama. During his time there he made many contributions in the industry and built a solid reputation for himself.

In 2001 Joshua had the good fortune to meet award winning film composer, Hummie Mann. He studied under Hummie at The Pacific Northwest Film Scoring program. Joshua went on to work for Hummie as an arranger on two television projects.

In December 2004 Joshua ventured out from Soundrama and founded Selah Productions LLC. Joshua has continued to work on many more major film, television and video game projects. He has been honored with 7 Telly Awards, an Aurora Award and Apex Award. Joshua Mosley is a person who prides himself in integrity in all areas of his life. He currently resides in the Temecula, California. He lives with his wife Reanne, daughter Madison and sons Tristan and Kayden.
        



Mass Effect: Paragon Lost is an animated feature film set in the Mass Effect science fiction universe during the events of Mass Effect 2. It is produced by BioWare, FUNimation, T.O Entertainment and animated by Production I.G. The film was screened in select theaters on November 29, 2012. It was released for digital download on Xbox Live and PlayStation Network on December 14, 2012, and on DVD and Blu-ray on December 28, 2012.

In 2183, the human colony of Fehl Prime, a major producer of pharmaceuticals for the Systems Alliance, comes under attack by a group of Blood Pack mercenaries led by the krogan Archuk. In response, the Alliance dispatches several teams of Marines to aid the beleaguered colonists. During the landing attempt, only one Marine unit, Delta Squad, survives the crash landing of their shuttle. Lieutenant James Vega assumes command of Delta Squad after Captain Toni is incapacitated. With the aid of squadmates Kamille, Nicky, Milque, Essex, and Mason, Vega successfully kills Archuk and capture his second-in-command, Brood. In the aftermath, Admiral Steven Hackett orders Delta Squad to protect Fehl Prime from future attacks.

In 2185, Fehl Prime has recovered and the Alliance has bolstered the colony's defenses with a heavy anti-ship cannon and military-grade kinetic barriers. While installing the defenses, Delta Squad discovers an unknown alien device emitting a signal. Treeya presents her findings to Liara T'Soni, only for the communications to get jammed when Liara speculates the device being Reaper tech. As the group returns to the colony, they spot an invading Collector ship.

The Collector ship deploys Seeker Swarms to incapacitate Fehl Prime's colonists, including Captain Toni. Unable to prevent the colonists' capture, Delta Squad attempts to disable the Collector ship with the colony's anti-ship cannon, but fail when the cannon is destroyed. As Delta Squad retreats to the secure underground labs beneath the colony, Kamille is snatched away by drones and Essex is paralyzed by Seekers while defending the labs' door.

While underground, Delta Squad learns that Messner is actually a Cerberus agent who had been trying access the labs. Delta Squad also discovers a possible antidote for the Seeker Swarms' paralyzing agent, as well as Brood, who had been kept in a tank as a test subject in the labs. Without warning, the door to the labs is then torn open by a Praetorian with Kamille's body incorporated into it. Mason is killed while attempting to save Kamille, and Delta Squad is forced to retreat with Brood. Brood leads Delta Squad to his hidden ship to repay his debt to Vega. As the group lifts off aboard Brood's ship, the Praetorian emerges and gives chase, killing Nicky before perishing. Vega orders a frontal assault on the Collector ship and successfully board it. However, Messner kills Brood, leading to Delta Squad's capture.

Now in orbit, the Collector ship incinerates the remains of the colony to cover their tracks. Deep within the ship, Messner explains to Treeya that he was the one who planted the alien device in order to lure the Collectors and capture their technology for Cerberus's benefit. He takes Treeya with him to another part of the ship, leaving Vega, Essex, and Milque locked in pods. Unbeknownst to Messner or the Collectors,a drink Vega had given everyone earlier had been spiked with the Seeker Swarm antidote, and the three are able to escape and kill their guards. Vega and Essex pursue Messner and Treeya, while Milque secures transport for their escape.

Elsewhere, Messner shows Treeya a Prothean archive built into the Collector ship and has her access it. Treeya witnesses footage of the Protheans' last stand against the Reapers, their transformation into the Collectors, and the Collectors' construction of a human-shaped Reaper at their homeworld. Messner records this information on his bracelet, only to be double-crossed by the Collectors. When Messner tries to bargain with the Collectors, Treeya steals the bracelet before escaping in a containment pod.

Vega and Essex fight the Collectors, killing them and damaging the Collector ship's controls. Essex is impaled by the claw of the ship's pilot and uses his biotics to fling them both into a chasm, where they fall to their deaths. Messner fires on Vega, but Vega disarms and stabs him. Vega demands Messner's intel on the Collectors and learns of Treeya's possession of it. Left between the choice of evacuating the colonists on a now-pilotless ship or saving Treeya and the Collector intel, Vega chooses the latter. As Treeya's pod is retrieved, the Collector ship crashes into Fehl Prime's surface and explodes, killing Captain Toni and the colonists.

On the Citadel, Vega is commended by David Anderson and Admiral Hackett, who inform him that the intel he saved was not needed, and that Commander Shepard ended the Collector threat. Vega, Milque, and Treeya return to Fehl Prime in order to honor the fallen.



JBN Journalist, Erik Werlin interviews the team of amazing composers at SDCC.
Nick Soole, Joshua Mosley, Gordy Haab, Selina Wilken, Adam Lastiwka, Tree Adams and Gregory King.
From Left to Right


THE JBN TEAM INTERVIEW WITH JOSHUA MOSLEY
JOURNALIST: ERIK WERLIN
LOCATION: COMIC CON, SAN DIEGO, CA


Video: Erik Werlin. Audio/Edit: James Vallesteros (@jamesvallesteros)
jbnfilms, jbnmediainterviews, jbnconventions, jbnpastinterviews

SDCC : The 100 - Duskriders - Tree Adams Interview


Photo Content from Tree Adams

Tree Adams approaches the sound of a wooden spoon mashing potatoes, church bells tolling in Corsica, or air/a signal pushing through a tube mic pre with equal interest. Any of these could inspire a fresh way to tell a story with music, which is what he does. Equally at home conducting a large orchestra, programming beats in the studio, cranking out loud guitar solos in an amphitheater or arranging vocal parts with a gospel choir, Tree lives to create original and unique work for his every project.

Over the past 20 years, Tree's adventures in film and television have given him the opportunity to collaborate with great talent in diverse styles. Recent projects include a haunting battle score for Jason Rothenberg's "The 100" (CW.) The score is rife with middle eastern colors and epic orchestral themes. Ken Biller's international espionage thriller, "Legends" (TNT) features a more minimalist approach combining solo cello and electronic soundscapes. For the John Hertzfeld's redemption film "Reach Me" (MIllenium Films), a traditional orchestral score. A gritty rock score for "Californication" (Showtime), an urgent cerebral score for the crime drama, "Perception" (TNT) a high energy electronica score for action/thriller "Run" (Millenium Films.) A dusty western score for "Swelter" and hip hop for Denis Leary and Bob Fisher's comedy "Sirens" (USA).

Tree was somewhat reluctantly immersed in classical piano training at an early age. When he was around 10 years old, he heard Hendrix, at which point he picked up the guitar and found his love o' the sport. He spent most of the '90s on the road as the front man for a rock band called the Hatters, who released several records on Atlantic. They were road warriors, touring with bands like the Allman Brothers, Tribe Called Quest, King Sunny Ade and Jimmy Cliff. While in the studio recording the band's last album, Tree had the opportunity to produce an end title song for a studio feature film and he had his first taste of music as an applied art. He found the process of working to picture exciting and intriguing and when his band dissolved later that year, Tree set out on a new course as a composer.

Since then, Tree has enjoyed collaborating with filmmakers to craft music with storytelling. He says that typically, a composition forms in his head before he even picks up an instrument and often, the centerpiece of an idea will evolve by experimenting with a sound or a piece of gear in the studio in the initial stages of the process. Although his primary skills as a performer are as a singer and a guitarist, he employs a much more expansive palette with his adventures in film and television.

Born in Berkeley, raised in New York City, Tree lives on the east side of Los Angeles with his wife and kids.

      



The 100 (pronounced The Hundred ) is an American post-apocalyptic science fiction drama television series that premiered on March 19, 2014, on The CW. The series, developed by Jason Rothenberg, is loosely based on the novel series of the same name by Kass Morgan.

The series follows a group of post-apocalyptic survivors, chiefly a group of adolescents, including Clarke Griffin (Eliza Taylor), Bellamy Blake (Bob Morley), Octavia Blake (Marie Avgeropoulos), Jasper Jordan (Devon Bostick), Monty Green (Christopher Larkin), Raven Reyes (Lindsey Morgan), Finn Collins (Thomas McDonell), John Murphy (Richard Harmon), and Wells Jaha (Eli Goree). They are among the first people from a space habitat, "The Ark", to return to Earth after a devastating nuclear apocalypse. Other lead characters include Dr. Abby Griffin (Paige Turco), Clarke's mother; Marcus Kane (Henry Ian Cusick), a council member on the Ark; and Thelonious Jaha (Isaiah Washington), the Chancellor of the Ark and Wells's father.

In March 2017, The CW renewed the series for a fifth season, which premiered on April 24, 2018. In May 2018, the series was renewed for a sixth season.



The Duskriders is created by Tree Adams.
Earth is dying. Dublyn Stinson is the toughest chick on the planet. After the mysterious death of her father, Dr. Johnathan Stinson, and the murder of her twin sister Patricia, she forms a three man army, called the Duskriders.

Perceval, a corporate warlord, has colonized the distant planet Terranox, and organized an exodus for the rich and powerful. In doing so, he transforms Earth into a service planet.

The Duskriders strive to continue Dr. Stinson's scientific work with a controversial new energy source called the Rolveron, in an attempt to restore their planet's autonomy. However, Perceval has ordered the appropriation of all Rolveron and has his own plans to use it to power Terranox. As the Duskriders get closer to Perceval and the Rolveron, they uncover a dark secret.



JBN Journalist, Erik Werlin interviews the team of amazing composers at SDCC.
Nick Soole, Joshua Mosley, Gordy Haab, Selina Wilken, Adam Lastiwka, Tree Adams and Gregory King.
From Left to Right

THE JBN TEAM INTERVIEW WITH TREE ADAMS
JOURNALIST: ERIK WERLIN
LOCATION: COMIC CON, SAN DIEGO, CA

Video: Erik Werlin. Audio/Edit: James Vallesteros (@jamesvallesteros)
jbnfilms, jbnmediainterviews, jbnconventions, jbnpastinterviews

SDCC: Doctor Who: The Fan Show - Blair Mowat Interview


Photo Content from Blair Mowat 

Blair Mowat has composed well over a hundred scores for film, theatre and television, with clients ranging from the English National Ballet and The Royal Shakespeare Company to the likes of the BBC and Channel 4. He is a BAFTA nominated, 4Talent short-listed, award-winning composer who is consistently in high demand. Recent work includes Class an 8-part spin-off series from Doctor Who on BBC One, and Happy! an 8-part series for SYFY premiering in December 2017.

Classically trained from an early age, Blair has a BA (Hons) in Music from Durham University and an MA in Composition for Film and Television from Bristol University. In 2012 he was nominated for a Creative Scotland Award for 'Best New Talent' in the Scottish arts. As a musical arranger he has worked on shows such as Doctor Who and David Attenborough's Life Story. For more credits please see IMDB. For availability enquires please see the contact page.
        



Doctor Who: The Fan Show (also known as The Aftershow) is a documentary series created by the British Broadcasting Corporation(BBC) to complement the revival of the long-running British science fiction television series Doctor Who. Each episode is broadcast on the official Doctor Who YouTube channel on Saturdays, immediately after the broadcast of the weekly television episode on BBC One. The first series episodes ran between 15 and 20 minutes each.

The Doctor Who: Fan Show is a follow up series to Doctor Who Extra, which was the latest after show series for Doctor Who, until the show was axed. The Fan Show series was announced in May 2015, and is presented by Doctor Who fans who have their own YouTube channel of the same name, in which they post weekly videos based on Doctor Who.


JBN Journalist, Erik Werlin interviews the team of amazing composers at SDCC.
Nick Soole, Joshua Mosley, Gordy Haab, Selina Wilken, Adam Lastiwka, Tree Adams and Gregory King.
From Left to Right

THE JBN TEAM INTERVIEW WITH BLAIR MOWAT
JOURNALIST: ERIK WERLIN
LOCATION: COMIC CON, SAN DIEGO, CA


Video: Erik Werlin. Audio/Edit: James Vallesteros (@jamesvallesteros)

BLAIR MOWAT - DOCTOR WHO: THE FAN SHOW COMPOSER
DOCTOR WHO: THE FAN SHOW (TV SERIES DOCUMENTARY) (36 EPISODES)
THE UNIVERSAL SONG CONTEST AND SYMPHONIC SPECTACULAR! (2015)
THE MAGICIANS APPRENTICE: WHAT WE KNOW SO FAR (2015)
ZYGONS AND OSGOOD IN S9! (2015)
jbnfilms, jbnmediainterviews, jbnconventions, 
jbnpastinterviews